Playscape: Los Angeles 6: Zoë Quinn
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Claire pitches an idea about solving puzzles with reflected light (AND we learn she doesn't know what 3D means!) and Isaac pitches an idea about Santa Claus clobbering evil cretins with his sack! Then we discuss... why games might get released uh, too early!
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Isaac pitches a game idea about a zombie monkey and Claire pitches a game where you can build "I Spy" games for your friends!
Claire talks about Escape Rooms and we discuss how escape room design can apply to video game designs/how they are similar!