Halo Infinite with Joseph Staten

Halo Infinite with Joseph Staten

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Slay the Spire 2 and Building the Deckbuilder Genre with Mega Crit's Casey Yano

Karrie Shao chats with Mega Crit Games Co-Founder Casey Yano. Together they discuss developing the Slay the Spire series which helped kick off the deckbuilder genre; design pillars and an emphasis on clear information; how streamers picking it up lead to its meteoric rise; what t ...  Afficher plus

Actor Judy Alice Lee on Hades II's 12,000+ Lines of Dialogue

Alexa Ray Corriea chats with actor Judy Alice Lee. Together they discuss how she began her career as a recording engineer before finding herself inside the acting booth; how game accents differ from real life; her fears on overexposure; landing the role of Melinoë in Hades II and ...  Afficher plus

Épisodes Recommandés

Episode 62: Halo Infinite Director Joseph Staten
IGN Unfiltered

My guest this episode is Halo Infinite head of creative and longtime Bungie writer Joseph Staten. In this career-spanning interview, Staten discusses his unique path into the video game industry, the early days of Halo at Bungie, helping create Destiny, and how he's affected Halo ...  Afficher plus

Halo Infinite's Fixer Is from Bungie's Old Guard
Unlocked

MC Fixer from the My Xbox and Me podcast joins us to discuss another big week of Xbox news, from longtime Bungie veteran Joseph Staten being brought in to help lead Halo Infinite's campaign to Call of Duty Black Ops Cold War's confusing generational price and upgrade differences ...  Afficher plus

The Halo Story
TechStuff

How did the Halo game series get started? Who is publishing the latest Halo game? How does Halo relate to the Marathon trilogy? Join Chris and Jonathan as they explore the hallowed story of Halo.

Learn more about your ad-choices at <a href="https://www.iheartpodcas ...  Afficher plus

Halo Infinite: Reacting to the New Campaign Footage
Unlocked

With six minutes of new Halo Infinite campaign footage to chew on, we spend a lot of time in this episode reacting to the footage we've all been waiting over a year to see. We talk about the open world, the improved graphics, the ray tracing (or the lack thereof), the boss battle ...  Afficher plus